A Once Quiet Village
Piano melody, electric bass and pads –> string swell, ride and pitched metallic percussive elements
Music From Klish
Klish is a work-in-progress, developed by Team Protozoa. The project originated from the Global Game Jam 2009.
Looters
Mallets, keyboards, strings, drums and synth elements. Ambient intro develops thru layering into battle drums.
After The Apocalypse
Melancholy piano melody over low-strings ostinato and agitated percussion, with mallets and synth elements.
Orchestral Battle Cue w/ Choral Elements
This cue is designed as an abbreviated simulation of sorts, moving through various stages of a common level design:
0.00 – set-piece introduction of a new map area;
0.22 – creepy ambient (explore) music;
1.05 – player crosses threshold, triggering encounter sequence (transition);
1.18 – initial encounter (light battle);
1.54 – (secondary transition);
2.06 – heavy battle.
Behind The Scenes: Brothers In Arms: Road To Hill 30 – Soundtrack Recording Session
Short selection of behind-the-scenes footage from the recording session for Brothers In Arms: Road To Hill 30. The sessions were done in the Rudolphinum in Prague with the FilmHarmonic Orchestra conducted by Adam Klemens.
The soundtrack has recently been re-released. A review is available on Music4Games.net.

